shot-size-and-angle-language
nolanx-ai/nolanx.ai · Agent Skill
Helps precisely select shot size terms, angle choices, narrative framing logic, and coverage phrasing for storyboards and prompts.
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Install with Claude or Codex
Copy the prompt, paste it into Claude, Codex, or another assistant, and it will review the skill page and install it.
I'd like to install this Claude Code skill: https://github.com/nolanx-ai/nolanx.ai/tree/main/.nolanx/skills/shot-size-and-angle-language Please review the SKILL.md file, verify the skill is legitimate, then copy the skill folder into .claude/skills/ of my project.
A direct command skips the review — inspect the source first.
npx skills add https://github.com/nolanx-ai/nolanx.ai/tree/main/.nolanx/skills/shot-size-and-angle-language
Read SKILL.md and any companion files before deciding whether to install. Click a file to preview it.
SKILL.md contents
Original author text · read-onlyShot Size And Angle Language
Use this skill when framing precision matters.
Source Basis
- StudioBinder shot size and camera shot guides.
Standard Vocabulary
Use standard abbreviations when useful:
- ECU: extreme close-up
- CU: close-up
- MCU: medium close-up
- MS: medium shot
- MFS / MW: medium full / medium wide
- FS: full shot
- WS / LS: wide / long shot
- EWS: extreme wide shot
Selection Rules
- ECU/CU for micro-expression, object significance, realization, fear, obsession.
- MCU/MS for dialogue readability and neutral dramatic exchange.
- FS/WS for body behavior, blocking, environment relation, threat scale.
- EWS for spectacle, isolation, geography, or scale reset.
Angle Rules
- low angle: power, myth, threat, grandeur
- high angle: vulnerability, surveillance, exposure
- eye level: neutrality, realism, plain confrontation
- overhead: pattern, helplessness, tactical relation
- canted: instability or rupture
Coverage Rules
- Change shot size to change information priority.
- Avoid random shot variation; every shift must have dramatic logic.
- Preserve continuity of screen direction when cutting between angles.