3d, изометрия, дизайн

Using REFERENCE_0 as the architectural source, transform the engraved scene into a realistic handcrafted 3D miniature diorama /…

Пример результата: 3d, изометрия, дизайн

Промпт

Using REFERENCE_0 as the architectural source, transform the engraved scene into a realistic handcrafted 3D miniature diorama / scale model. Keep the same ancient temple, terraced hillside, stone retaining walls, stairways, trees, and tiny human figures, but convert everything from flat illustration into physical model materials with depth, shadows, and tactile detail. Present it from an elevated three-quarter isometric view on a clean light studio background. Add a polished dark wooden display plinth underneath the whole terrain and attach exactly 1 brass nameplate centered on the front edge reading {argument name="plaque text" default="The Temple of Artemis"}. Make the terrain look like a museum-quality architectural maquette: carved stone blocks, rocky cliff texture, miniature shrubs and cypress trees, weathered ivory temple columns, and subtle natural colors. Preserve the overall layout from the reference while making it feel like a tangible collectible model, not a drawing or painting.

Модель: GPT Image 2

Формат: 1 / 1

Автор: @TWnese